Everyday+Math+Learning+Goals

Second Grade Everyday Math Learning Goals (B) – Beginning Skill(D)- Developing Skill (S) – Secure Skill Practice Math Facts with Xtramath.org Sumdog
 * Unit One **
 * Calculate the vales of coins and bill combinations (D)
 * Know addition facts for sums to 10 (D/S)
 * Identify place value for ones, tens, and hundreds. (D) A Variety of Place Value Games
 * Place Value Game - This game needs set up before playing. (min number: 1, max number 999)
 * Number to 1,000 - Using Base 10 Blocks
 * Base Ten Blocks Practice - Shows values using video and audio
 * Place the Penguin - Choose Level 2
 * Expanded Form Place Value
 * Learning Box - Base Ten Game
 * Complete number sequences; identify and use number patterns to solve problems. (D)
 * Number Cracker
 * One False Move
 * Mend the Number Square
 * Find equivalent names for numbers. (D)
 * Compare numbers; write the symbols <, >, or =. (D)
 * Guess the Number?
 * Count by 2’s, 5’s, and 10’s. (S)
 * Make tallies and give the total. (S)


 * Unit Two **
 * Know “harder” subtraction facts. (D)
 * Know “harder” addition facts. (D/S)
 * MathCar Racing (+/-)
 * Go Figure
 * Know “easier” subtraction facts. (D/S)
 * Math Baseball (+/-)
 * Complete “What’s My Rule?” tables. (D/S)
 * Solve subtraction number stories. (D/S)
 * Know “easier” addition facts. (S)
 * Math Baseball (+/-)
 * Test the Toad
 * Construct fact families for addition and subtraction. (D/S)
 * Complete Frames-and-Arrows diagrams. (D/S)
 * Solve addition number stories. (S)
 * Find equivalent names for numbers. (S)


 * Unit Three **
 * Solve Frames-and-Arrows problems having two rules. (D)
 * Make change. (D)
 * Math Playground Making Change (More challenging)
 *  Change Maker (can set challenge level)
 *  Just Kids Games - Making Change
 * Know “harder” subtraction facts. (D)
 * Tell time to 5-minute intervals. (D/S)
 * Stop The Clock
 * Identify place value in 2-digit and 3-digit numbers. (D/S)
 * Show pennies, nickels, dimes, and quarters for a given amount. (S)
 * Spending Spree
 * Know addition facts. (S)
 * Know “easier” subtraction facts. (S)


 * Unit Four **
 * Devise and use strategies for finding sums of 2-digit numbers. (D)
 * Devise and use strategies for finding differences of 2-digit numbers. (D)
 * Estimate approximate costs and sums. (D)
 * Read ° F on a thermometer. (D)
 * Add and subtract with multiples of 10. (D/S)


 * Unit Five **
 * Identify 3-dimensional shapes, such as rectangular prisms, cylinders, pyramids, cones, and spheres. (D)
 * Identify symmetrical figures. (D)
 * IXL - Symmetry
 * Find common attributes of shapes. (D)
 * Identify parallel and nonparallel line segments. (D)
 * Draw line segments. (D/S)
 * Identify 2-dimensional shapes. (S)


 * Unit Six **
 * Solve stories about multiples of equal groups. (B/D)
 * Solve equal-grouping and equal-sharing division problems. (B/D)
 * Use the trade-first method to solve 2-digit subtraction problems. (D)
 * Trade First Step-By-Step Video Using Base-10 Blocks
 * Make ballpark estimates of exact answers. (D)
 * Model multiplication problems with arrays. (D)
 * Add three 2-digit numbers mentally. (D)
 * Add and subtract with multiples of 10. (D/S)
 * Solve addition and subtraction number stories. (D/S)
 * Add three 1-digit numbers mentally. (S)
 * NumberNut.com Addition Activity
 * Addition Sum Bubble Game


 * Unit Seven **
 * Find missing addends for any multiple of 10. (D)
 * Find the median (middle value) of a data set. (D)
 * Add three 2-digit numbers mentally. (D)
 * Measure to the nearest inch. (D/S)
 * Measure to the nearest centimeter. (D/S)
 * Know complements of 10. (S)
 * Match complements of 10
 * Math Lines
 * Count by 2’s, 5’s, and 10’s and describe the patterns. (S)
 * Find missing addends for the next multiple of 10. (S)
 * Solve number-grid puzzles. (S)
 * Number Grid Puzzle Maker
 * Give The Dog a Bone
 * Plot data on a bar graph. (S)


 * Unit Eight **
 * Fraction Videos **
 * Compare fractions less than one. (B/D)
 * Comparing Fractions at Gamequarium
 * Understand fractions as names for equal parts of a region or set. (D)
 * Understand that the amount represented by a fraction depends on the size of the whole (ONE). (D)
 * Shade a specified fractional part of a set. (D)
 * Give the fraction name for the shaded part of a set. (D)
 * Naming Fractions at Gamequarium
 * Find equivalent fractions for given fractions. (D)
 * Equivalent Fractions at Gamequarium
 * Shade a specified fractional part of a region. (D)
 * Give the fraction name for the shaded part of a region. (D)
 * Naming Fractions at Gamequarium


 * Unit Nine **
 * Identify equivalencies for millimeters, centimeters, decimeters, and meters. (B/D)
 * Measure to the nearest ½ inch. (D)
 * Measure to the nearest ½ centimeter. (D)
 * Use appropriate units for measurement and recognize sensible measurements. (D)
 * Find area concretely. (D)
 * Find perimeter concretely. (D)
 * Identify equivalencies for inches, feet, and yards. (D)
 * Use a ruler, tape measure, and meter/yardstick correctly. (D/S)


 * Unit Ten **
 * Use parentheses in number models. (B)
 * Solve money stories involving change. (D)
 * Estimate totals for “ballpark” check of exact answers. (D)
 * Know and express automatically the values of digits in 5-digit numbers. (D)
 * Read and write money amounts in decimal notation. (D/S)
 * Use equivalent coins to show money amounts in different ways. (S)
 * Use a calculator to compute money amounts. (S)
 * Exchange pennies, nickels, dimes, and quarters. (S)
 * Know and express automatically the values of digits in 2-, 3-, and 4- digit numbers. (D/S)


 * Unit Eleven **
 * Estimate and solve addition and subtraction number stories with dollars and cents. (D)
 * Solve 1- digit multiplication stories (multiples of equal groups.) (D)
 * Solve equal grouping and equal sharing division stories. (D)
 * Multiply numbers with 2, 5, or 10 as a factor. (D)
 * Complete multiplication/division fact families. (D)
 * Make difference and ratio comparisons. (D)
 * Multiply numbers with 0 or 1 as a factor. (D/S)


 * Unit Twelve **
 * Use alternate names for times. (B)
 * Know multiplication facts. (B)
 * Determine the mode of a data set. (B/D)
 * Determine the median, maximum, minimum, and range of a data set. (D)
 * Complete multiplication/division fact families. (D/S)
 * Multiply numbers with 2, 5, and 10 as a factor. (D/S)
 * Tell time to 5-minute intervals. (S)
 * Demonstrate calendar concepts and skills. (S)
 * Compare quantities from a bar graph. (S)